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Additonally, subtitles are turned on by default in the Japanese version.įor the German version, many of the changes done were similar to that of Grand Theft Auto III. The menu in the Japanese version uses different wording for its options.
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There's a whole lotta words here, but not enough pictures.
![gta liberty city stories map gta liberty city stories map](https://static.wikia.nocookie.net/gtawiki/images/2/2d/LibertyCity-GTAIV-Map.png)
It uses a clip of audio from the beginning cutscene to the Biker Heat mission. As an example, below is the document from German v1.00.Īccessible with the debug menu is this short test cutscene, cuttest. The Japanese version and version 4.00 lack the file.
#Gta liberty city stories map archive
Germany v1.00, Europe/USA v1.05, Europe v2.00, Germany v2.00, Europe v3.00 and USA v3.00 all include a different version of the document, included in the archive above. Present in most versions of the game is ENTRIES.DAT, an XML document detailing various files (including removed debugging tools) and with their checksums, commit dates and authors. It's a clip from the intro cutscene of the game, with the sound effects from the cutscene still there, hinting that it might just have been a placeholder. It seems that the assassination missions from Vice City were going to return at one point.Īn early Mission Complete theme is present on the disc. Seems to be all that remains of a cut RC Car mission.ĮNGLISH.gxt/ST_ASSI/Assasination contracts complete Most likely an early name for the Rampages or something completely different. Radio stations are cycled with the R3 button.Īmong the debug text above, the "Sick Fuck" strings from GTA 3 are present.Ĭut Sidejobs ENGLISH.gxt/TURPASS/~W~Massacre Passed! You cannot name your save files in either version. ~w~Follow the ~h~Shirt blip~w~ on the radar to find ~h~Mr. ~w~New outfits become available to the player during the game, and must be collected from Mr. It seems that the player was originally going to have to pick up a change of clothes at Mr.Benz, instead of the safehouse. However, it has no acceleration, making it undrivable. Dodo: Unlike the DeadDodo, this one will not crash the game upon spawning.It is unknown if this would be its name if it made it to the final, although the previous game's Sultan did resemble a Subaru Impreza. Subaru Impreza WRX: Just as interesting, a Subaru Impreza WRX is also listed in text files.It is unknown what its in-game name would be (assuming it would be changed), although the previous game's Jester did resemble a Toyota Supra. Toyota Supra: Interestingly, a Toyota Supra is listed in text files.In the final game, a regular Leone Sentinel is used instead. The vehicle is functional, but the texture mapping is rather buggy and always appears as a black paintjob.Īn odd-looking vehicle that can only be found in the iOS/Android versions, which can be modded back into the game as it has the necessary filenames.Īn unused and rather gory variant of the Leone Sentinel likely intended for The Made Man. However, it was disabled from spawning and can now only be spawned via the debug menu or trainers.Īnother vehicle from Grand Theft Auto III. The Bus from Grand Theft Auto III was most likely meant to return. However, it has no acceleration, suggesting it never went any further than a concept. Yet another leftover Vice City asset, can be obtained with trainers. Trying to enter it without further modification crashes the game. It can still be obtained through the debug menu or trainers. Trying to enter it without further modification crashes the game.Īnother toy helicopter that was cut.
#Gta liberty city stories map mod
It can still be spawned with the debug menu or trainers, but a mod needs to be installed in order to control it. The little toy copter from Vice City was to return, but was cut. If done correctly, a sound will be heard and the Hunter will be accessible on the helipad on top of Big Shot Casino. It can be spawned during story mission Karmageddon by getting on top of the biggest pyramid opposite police station in Staunton Island and pressing L + Up + Select + Cross. The Hunter attack helicopter is in the game as a leftover from Grand Theft Auto: Vice City, but is never used. A Dodo can also be spawned with the debug menu and while it does not crash the game, it won't accelerate. However, simply spawning through it without further modifications will crash the game upon spawning. The DeadDodo is mentioned in handling file and and can be spawned with third-party trainers. The Dodo plane that is always in the air back in Grand Theft Auto: Vice City is in this game. Are the Dodo and DeadDodo the same vehicle that can be spawned with the debug menu?.Replace the VCN Maverick image as it is a converted JPEG.